I was fortunate enough to attend my first SIGGRAPH ever this year. I have wanted to see the conference for more than five years and never had the chance to actually attend. Back in 2014, I won a ticket to attend the conference through a Twitter competition but I was doing my compulsory Finnish military service and couldn't go.
This year, however, I got to go thanks to my fantastic internship at Adobe Research (if you don't follow me on Twitter that's also probably new to you). In addition to all of this, I was also able to present my intern project at NVIDIA's Limelight event highlighting different applications of their new RTX technology. This was a GPU path tracer prototype for Adobe Dimension (Adobe's 3D product) that I worked on with my mentor Dimitri Diakopoulos.
Anyways, that's all I wanted to say as I haven't updated this blog in a long time. I met a bunch of friendly people and saw many interesting rendering presentations. However, I think I spent a little bit too much time attending talks instead of exploring and making new friends. So, if there's a next time I'll relax and have a bit more fun.